package Mash.Map;

import java.io.Serializable;
/*Copyright (c)  Sergey Schekochikhin (Genocidicbunny)
 * created on Oct 5, 2009 11:35:20 PM
 * Each Player will have their own FOWMap (Fog Of War map) that will simply store whether or not a tile is visible
 * to that player during that turn. Every move of a unit will update the map.
 * If the game option is set to not use FOW, the map will remain unchanged
 */

public class FOWMap implements Serializable{
	private boolean[][] fow;
	private boolean fowEnable;
	public FOWMap(int row, int col, boolean FOW_enabled){
		fow = new boolean[row][col];
		fowEnable = FOW_enabled;
	}
}
